The stadium is the frame for the game, and sponsorship is the boundary.
This work derives from an investigation into the relationship of games as a code and players as pathfinders, where the construction of the field allows for a random set of events leading to a certain end.
These works were made with a process of setting up rules and turns between the fields where the addition and subtraction leads to a final mark, number or object occupying a particular space on the board.
The work recognizes collaboration within the construct of any game, where the game is open to interpretation only when personality is at play; without the agreement to contest there is no collaboration.
Sponsorship is the boundary, literally as the advertising boards that enclose the field of play separating the crowd from the spectacle, and as the club’s allegiance to the funding from multinational companies that pay to be seen on the winning team, with the conscious groupings of products within one team, where individual brands channel back to the same parent company, and identity.
Sport as war. Both sport and war rely on collaboration, the agreement to do battle in order for proceedings to get under way. Without agreement of oppositions there is no way to be the winner, instead the stronger becomes the lazy caretaker of the myth of victory, for the game needs both sides to move from offensive and defensive advantage points within the play. Otherwise predictability replaces tactical response. In sport the control of the number of players and the ability to renew this resource within playtime creates tides of advantage. In war information and misinformation are the personality of advantage, seducing the known viewpoint of an opponent in an effort to force the others hand.
Sports fields as battle fields reduce advantage to the point where the ground itself retains no physical differences from one end to the other. Symmetry and balance of the playing surface showcases the efforts of the individuals as team players. This control of playfield equality is the unchallenged starting point for the gentleman’s game to begin. This sporting ideal holds no place in modern or tribal war. However, it is demonstrated in colonial wars pre-WW1, when the time and place of confrontation was prearranged between generals with a gentleman’s understanding for fairness and victory, honourable.
Soccer as the world game
The rules of engagement
The rules always win
The unseen umpire
The net as no mans land
The stadium as the house of war
The three steps of honour, first, second and third
Your second-best running third